Privacy
Privacy Policy
Last updated 12 October 2026
The short version
Single-player gameplay stays on your device unless you sign in for cloud backup. On Android, Google Play Billing can send billing diagnostics to Google even without an online game account. Signing in for online play stores an id from Steam, Apple or Google, your username, your fighter, your fight record and a backup of your save, so the ladder and your progress work across devices. Game sign-in does not give us your email, password or full payment details. Apparel purchases are separate: Shopify provides your order and contact details, and Printful receives the information needed to fulfill your order. You can delete your account from inside the game whenever you like.
Shopping for apparel? Read the apparel privacy summary and our full store privacy policy.
Shop
Apparel orders
Hobbyist Games LLC operates the Submission Saga apparel shop. When you order, we receive your contact details, shipping and billing addresses, purchased items, payment status and order history through Shopify. We use this information to process your purchase, provide support, handle returns and meet our accounting and legal obligations.
Shopify provides the product catalog, shopping bag, checkout, payment processing and order management. Your browser connects to Shopify when you browse the collection and use your bag. We store a Shopify cart identifier in this browser so your bag can be restored. Payment details are entered in Shopify's checkout; we do not receive your full payment-card number.
We share the order and recipient details needed to print and deliver your shirts with Printful and its delivery providers. They may process that information in countries outside your own. Order records are retained as needed to fulfill purchases, resolve disputes and comply with tax and other legal requirements.
For access, correction, deletion or other privacy requests relating to an apparel order, email info@submissionsaga.com. Some records must be retained for legal reasons. Deleting a game account does not delete shop orders, and a shop account is separate from your game account.
The store privacy policy linked above provides further details about Shopify, international processing, retention and your rights. The game-specific sections below describe game data, not apparel orders.
Website
Advertising cookies
If you choose Allow in the website's advertising cookie notice, we load Meta Pixel to measure page visits and clicks on our Steam, App Store and Google Play links. A store click does not tell us whether you installed or purchased the game.
Meta receives these events, the page URL, browser and device information, your IP address and advertising cookie identifiers. Meta can use this information to attribute visits to ads and match activity to Meta accounts. We do not send mailing-list email addresses, game account details or payment information through the Pixel, and automatic advanced matching is disabled.
Advertising tracking stays off until you opt in. You can decline or change your choice through Cookie settings on this website. We remember your choice in this browser and honor Global Privacy Control by keeping advertising tracking off. Withdrawing consent stops future events; it does not remove events already sent to Meta.
This tracking applies to the website only. It is not installed inside the game. Meta handles the data it receives under its own privacy policy at https://www.facebook.com/privacy/policy/.
What we collect
Only when you play online
Single player needs no game account. The online records listed in this section are sent to our server once you sign in, using Steam on the Steam version, Sign in with Apple on iPhone and iPad, or Google on Android. Android billing services can communicate with Google separately, as described below.
Accounts are not joined across platforms. Signing in on Steam and on an iPhone gives you two separate accounts, with separate ladder records, and nothing here connects them to each other.
What we collect
Your cloud save
Signing in backs your single-player save up to our server, so you can carry it between a computer and a phone. We store it as one opaque string and never look inside it: the game's save format changes often, and a server that understood it would corrupt saves rather than merely fail to read them.
That install id is the one device identifier we hold, and this page used to say we held none. It is generated by the game, it lives in this game's own settings, and it names an installation rather than your phone or your computer. It is not an advertising identifier, nothing outside this game can read it, and no server logic branches on it.
What we collect
Friends and challenges
If you add friends in game, we store the friendship and the requests that led to it. A challenge you send sits on the server for the minute it stays open, and it carries the fighter you are bringing, because the other player's game needs that to build the match.
A declined request is kept on purpose. There is no player search, so the only people who can reach you are people you have already played or who know your exact username, and a decline that sticks caps each of them at one attempt.
What we collect
Reporting and blocking
You can block another player, and you can report one for an offensive name, for impersonation, or for cheating. Both are stored, and reports are read by a person rather than acted on automatically.
Deleting your account does not clear either of these in both directions, and the asymmetry is deliberate. It is described under what deletion does not remove, below.
What we collect
What we never ask for
There is no account signup on any platform. Steam signs you in because you are already signed in to Steam, Sign in with Apple hands us an identifier, and on Android you pick a Google account in your browser. There is nothing to fill in, and so nothing for us to lose.
Sign in with Apple and Google sign-in can both return your name and your email address. We ask each of them for an account id and nothing else, so neither your name nor your address ever reaches us. The game has no passwords, sends no mail of any kind, and never handles payment, so an address would have no job to do here.
Android store services
Google Play billing
The Android game initializes Google Play Billing when loading or saving progress so it can check for purchases that still need to be credited. This is separate from signing in to the game's online account and can happen even if you do not buy anything.
The billing library can send billing diagnostics to Google, including operation results, error details and a billing-client session identifier. This supports the operation and diagnosis of the billing service. Signing out of online play does not turn this off.
Google Play handles the payment itself. We do not receive your card number or billing address. The game keeps a local purchase record so the same purchase is not credited twice; purchase-claim identifiers are also included in your save and its optional cloud backup.
Deleting your game account removes the game data described below. It does not delete your Google account or Google's separate payment and billing-service records, which Google handles under its own policies.
Optional
If you want game updates
You can give us your email address to hear about the game. That is entirely your choice, it is never required, and it has nothing to do with playing.
You provide this email address when subscribing. Signing in to play does not give us an email address; apparel checkout and support are separate sources described in the shop section.
What we collect
IP addresses
When your game asks our server to sign you in, we read your IP address and use it as a rate-limit key, so those endpoints cannot be hammered by bots. The rate limiter holds it for the length of its window, which is one minute, and then it is gone. It is never written to our database and never attached to your account.
What we will not claim is that no trace of it exists anywhere. Cloudflare, which runs our server, and Google Firebase, which issues your sign-in token, both log IP addresses as part of doing those jobs, the way any host and any login service does. That is their logging under their own policies, and not something we collect, keep, or can read back out.
Visibility
What other players can see
Ranked play is public by design. Other players can see your username, your belt, your ladder rating and where you sit on the ladder, and the results of matches you have played.
Anyone you have played, and anyone who knows your exact username, can send you a friend request. There is no way to search for a player, so that is the whole of it.
Nothing that identifies you outside the game is shown to other players. Your Steam ID is not, your Apple or Google identifier is not, and your cloud save is visible to nobody but you.
Third parties
Who else touches your data
We do not sell your data or share it with advertisers. The game has no advertising. Online connection diagnostics and Google Play billing diagnostics are described separately above.
Your rights
Deleting your account
You can delete your online account from inside the game, on the account screen reached from the title menu. It happens immediately, and it is not a request that we review.
If you no longer have the game installed, email info@submissionsaga.com with your username and the platform you play on, and we will delete the account for you, with the same effect as deleting it in game.
This is what deletion actually does, precisely, because it is worth being exact about.
Your rights
What deletion does not remove
Two things survive on purpose, and they are worth stating plainly rather than leaving you to find out.
The mapping from your sign-in to an internal id. Your Steam, Apple or Google credential goes on resolving to the same internal id it always did. What deletion removes is the account on that identity, not the identity itself: no handle, no ladder record, no save, no friends, nothing about you is left attached to it. Signing in again puts you on that same empty id rather than a fresh one, and you start over from nothing.
Other people's protection from you. Blocks that other players placed on you stay, because a block is the blocker's protection rather than your data, and it would be worth nothing if deleting your account walked you back through it. Reports other players filed about you stay for the same kind of reason: they are evidence in a queue that counts how many separate people complained, and clearing them would let someone reset their own tally on demand.
Banned accounts differ in one further way. A banned account is kept as a marker instead of being removed, and its username stays retired permanently, so that a ban cannot be shed by deleting the account and signing straight back up.
Your rights
How long we keep things
While your account exists, we keep the data above. Most of it has no automatic expiry, because a ladder rating and a match record are only meaningful as a continuous history.
Three things do expire on their own: the turn-by-turn match log after 14 days, connection records after 30 days, and earlier copies of your save once they are older than the ten most recent, except the first save at each belt.
Deleting your account is the way to end that, and it takes effect straight away.
Age
Younger players
Submission Saga is intended for players aged 13 and over, and we do not knowingly collect data from anyone younger. Some countries set that age higher, as far as 16, so the limit where you live may not be 13.
If a child under the age that applies where you live has created an online account, email info@submissionsaga.com and we will delete it.
Changes
If this policy changes
If we change what we collect or who we share it with, we will update this page and change the date at the top. Material changes will also be announced wherever you got the game.
Contact
Who we are
Submission Saga is made by Hobbyist Games LLC, based in California in the United States. That is who is responsible for the data described on this page.
For any question or request about your data, email info@submissionsaga.com. Depending on where you live you may have additional rights over your data under local law, and you can use that address to exercise them.