September 17, 2026
A Hobbyist Games Production

VS
From white belt to world champion.
How It Plays
Real Jiu-Jitsu. Real Decisions.

Every position plays differently
90+ techniques across 19 positions, and you choose which ones you bring to each.

Time it perfectly to increase your submission odds
An 11-zone gauge decides the squeeze. Miss it and they escape.

Fight like nobody else
Six archetypes, a skill tree, and a submission you name yourself.
The World
Explore The Region

Towns, farms, and forest trails
Numbered routes connect villages, forest, and mountain. Some stay locked until your belt is high enough.

Gyms, medals, and training partners
Train with the partners on the mat, then beat both gym leaders for the badge and the move they teach.
The Game
White Belt To World Champion.
Every Roll Matters.
A pixel-art RPG where real Brazilian Jiu-Jitsu strategy meets the adventure games you grew up with.
Fight
90+ real techniques across 19 positions
Explore
Cities, gyms, rivals, and secrets
Build
Your academy, your business empire, your legacy
Questions
Before You Roll
- What kind of game is this?
- An RPG built on jiu jitsu. You make a fighter, train, explore the region, and work your way up from white belt.
- Do I need to know jiu jitsu to play?
- No. If you have never trained, start with the beginner’s guide. It covers the positions and the handful of terms the game uses. If you already train, you will read a position faster than a new player.
- What does it cost, and where can I get it?
- $9.99 on Steam, for Windows and macOS. $9.99 on the App Store, for iPhone and iPad. Both on September 17, 2026.
- Is the fighting turn-based?
- Yes, with one exception. Both fighters choose at the same time and the turn resolves at once, so you are reading your opponent as much as picking your own move. When a submission lands, a timing gauge appears and you play that in real time: hit the sweet spot to finish it, or to escape if you are the one caught.
- Are the techniques real?
- Over 90 of them, across 19 positions, and they relate to each other the way they do on the mat. Many of the ideas are optimized for a game format and might differ a bit from the exact real life jiu jitsu situations. It is as close to real jiu jitsu as I could make it while maintaining a fun and playable game.
- Is there online play?
- Ranked matches run through seven divisions: Blue, Purple, Brown and Black, then Gold, Diamond and Champion above them. The first four are named after belts. The last three are not belts, they are ladder positions you hold for as long as your rating holds up. You bring one character online, and your rating, division, record and match history are kept on the server rather than in your save. A new account calibrates for its first few matches before it is placed.
- Can I move my Steam save to my phone?
- No. Signing in backs your progress up to the account you signed in with, and a Steam account and an Apple account are two separate accounts with no way to join them. A backup made on one cannot be restored by the other. If you want to play on both, plan on two characters.
- Do I need an account or an internet connection?
- Not for the single-player game. It needs no account and sends us nothing. You sign in only when you go online, which is Steam on the Steam version and Sign in with Apple on iPhone and iPad.
- Are there microtransactions?
- Steam has three cosmetic DLC packs, and on iPhone and iPad you can buy Gold, which is the currency the Pro Shop runs on. Neither one touches a fight. Gold is also paid out by belt promotions and trophies, so anything the Pro Shop sells can be earned instead of bought. The exception is each pack's exclusive kit, which on Steam is only in the pack.
- Who made it?
- Nate Markham, under Hobbyist Games.
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